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		<title>The Never-Ending Story</title>
		<link>http://www.newton64.ca/blog/?p=901</link>
		<comments>http://www.newton64.ca/blog/?p=901#comments</comments>
		<pubDate>Sat, 04 Sep 2010 18:38:04 +0000</pubDate>
		<dc:creator>newton64</dc:creator>
				<category><![CDATA[GameDesign]]></category>
		<category><![CDATA[Groupthink]]></category>
		<category><![CDATA[Internets]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.newton64.ca/blog/?p=901</guid>
		<description><![CDATA[The folks over at the Experimental Gameplay Project just recently announced their theme for September: the never-ending game. I was intrigued.
Given all the hubbub and ballyhoo on the Internets and Twitters and Fax Machines regarding &#8220;games as art,&#8221; I decided to throw together something entirely stupid&#8212;as per my constitutional rights&#8212;and the result is a real [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>A Relocation in the Life</title>
		<link>http://www.newton64.ca/blog/?p=883</link>
		<comments>http://www.newton64.ca/blog/?p=883#comments</comments>
		<pubDate>Sat, 21 Aug 2010 15:01:44 +0000</pubDate>
		<dc:creator>newton64</dc:creator>
				<category><![CDATA[Astronomy]]></category>
		<category><![CDATA[Internets]]></category>
		<category><![CDATA[Photography]]></category>

		<guid isPermaLink="false">http://www.newton64.ca/blog/?p=883</guid>
		<description><![CDATA[On September 25th of last year, I started a project: I was to take and share one picture a day over the span of a year. It&#8217;s still going strong, and I&#8217;ll report back when it&#8217;s finished in just over a month, but matters require a quick update.
I was hosting &#8220;A Year in the Life&#8221; [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Puzzle Shots</title>
		<link>http://www.newton64.ca/blog/?p=868</link>
		<comments>http://www.newton64.ca/blog/?p=868#comments</comments>
		<pubDate>Tue, 06 Jul 2010 23:18:23 +0000</pubDate>
		<dc:creator>newton64</dc:creator>
				<category><![CDATA[Food/Drink]]></category>
		<category><![CDATA[Internets]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.newton64.ca/blog/?p=868</guid>
		<description><![CDATA[My good friend Erin Robinson recently released her biggest game to date, Puzzle Bots. If you haven&#8217;t played it yet, now&#8217;s your chance. Trust me, it&#8217;s a keeper. Go ahead, I can wait.


No, seriously, buy it.

Given that I&#8217;d also recently started following The Drunken Moogle, it seemed only logical to somehow combine the two. It [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Everything is Wonderful</title>
		<link>http://www.newton64.ca/blog/?p=853</link>
		<comments>http://www.newton64.ca/blog/?p=853#comments</comments>
		<pubDate>Sun, 04 Jul 2010 02:01:38 +0000</pubDate>
		<dc:creator>newton64</dc:creator>
				<category><![CDATA[GameDesign]]></category>
		<category><![CDATA[Procrastination]]></category>
		<category><![CDATA[SpareParts]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.newton64.ca/blog/?p=853</guid>
		<description><![CDATA[I made another small, obnoxious prototype-y game, Everything is Wonderful.
Progress on the recently de-titlised procedural stealth game was slow (many random engine refactors), so I took a break to learn the L&#214;VE2D API, and see if I could throw together a game in a jam-like time frame (two days to a week).
Mission: Potentially Accomplished!




L&#246;vely.

It was [...]]]></description>
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		<title>Cube Jumpr!</title>
		<link>http://www.newton64.ca/blog/?p=834</link>
		<comments>http://www.newton64.ca/blog/?p=834#comments</comments>
		<pubDate>Sun, 13 Jun 2010 21:34:48 +0000</pubDate>
		<dc:creator>newton64</dc:creator>
				<category><![CDATA[GameDesign]]></category>
		<category><![CDATA[Internets]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.newton64.ca/blog/?p=834</guid>
		<description><![CDATA[Apple has famously flashed Adobe the ol&#8217; digitus impudicus by abandoning Flash in all of its most recent i{*} products.
What this means from a business standpoint, I&#8217;ll leave to more intelligent and informed pundits 1 (modulo a digression later on, methinks)&#8212;but what it does of interest to me is throw Apple&#8217;s not-inconsiderable weight behind HTML5 [...]]]></description>
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		<title>Spare Parts &#8212; Not cool, EA.</title>
		<link>http://www.newton64.ca/blog/?p=832</link>
		<comments>http://www.newton64.ca/blog/?p=832#comments</comments>
		<pubDate>Fri, 11 Jun 2010 15:45:02 +0000</pubDate>
		<dc:creator>newton64</dc:creator>
				<category><![CDATA[Frustration]]></category>
		<category><![CDATA[GameDesign]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.newton64.ca/blog/?p=832</guid>
		<description><![CDATA[Apparently, EA just announced Spare Parts.
That&#8217;s great for them. I guess it&#8217;s just a shame that I ANNOUNCED IT FIRST!
That&#8217;ll teach me to finish my prototypes sooner&#8230;
Sigh. Well, I guess in the interest of not getting sued immediately, I&#8217;ll start referring to my (probably much better) game as something entirely different, like My Graverobbing Prototype. [...]]]></description>
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		<title>Bloody work</title>
		<link>http://www.newton64.ca/blog/?p=830</link>
		<comments>http://www.newton64.ca/blog/?p=830#comments</comments>
		<pubDate>Tue, 08 Jun 2010 21:05:06 +0000</pubDate>
		<dc:creator>newton64</dc:creator>
				<category><![CDATA[BoredomBlogging]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.newton64.ca/blog/?p=830</guid>
		<description><![CDATA[Many moons ago, I had some blood work done as part of the process of donating my blood to the researchers where I work.
Yesterday, we had a repeat performance, during which it was ascertained that my blood is frakking awesome. Peruse the data for yourself, and tremble before my high-density lipoproteins.
Yes, this update is pointless. [...]]]></description>
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		<title>Humble Beginnings &#8211; Montreal Gaming Nights</title>
		<link>http://www.newton64.ca/blog/?p=810</link>
		<comments>http://www.newton64.ca/blog/?p=810#comments</comments>
		<pubDate>Tue, 08 Jun 2010 18:20:59 +0000</pubDate>
		<dc:creator>newton64</dc:creator>
				<category><![CDATA[GameDesign]]></category>
		<category><![CDATA[Montreal]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.newton64.ca/blog/?p=810</guid>
		<description><![CDATA[Montreal has grown into something of a videogaming hub over the past 10 years or so, with some of the biggest studios setting up shop here to put out some seriously triple-A titles; meanwhile, it still maintains a healthy ecosystem of smaller professional development and middleware companies. Nevertheless&#8212;near as I can figure it&#8212;it&#8217;s never had [...]]]></description>
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		<slash:comments>7</slash:comments>
		</item>
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		<title>Spare Parts &#8212; Walking a procedural path</title>
		<link>http://www.newton64.ca/blog/?p=747</link>
		<comments>http://www.newton64.ca/blog/?p=747#comments</comments>
		<pubDate>Mon, 17 May 2010 18:04:21 +0000</pubDate>
		<dc:creator>newton64</dc:creator>
				<category><![CDATA[ComputerScience]]></category>
		<category><![CDATA[GameDesign]]></category>
		<category><![CDATA[Internets]]></category>
		<category><![CDATA[PCG]]></category>
		<category><![CDATA[SpareParts]]></category>

		<guid isPermaLink="false">http://www.newton64.ca/blog/?p=747</guid>
		<description><![CDATA[As one may be aware, my graduate studies at McGill were focused on procedural content generation (PCG) for videogames&#8212;the end result was a rather primitive-looking pipeline for generating terrain, road networks, and buildings. While I enjoyed the work, it was something of a let-down for me because the bar had already been set extraordinarily high, [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Phoenix Down</title>
		<link>http://www.newton64.ca/blog/?p=756</link>
		<comments>http://www.newton64.ca/blog/?p=756#comments</comments>
		<pubDate>Thu, 06 May 2010 15:46:29 +0000</pubDate>
		<dc:creator>newton64</dc:creator>
				<category><![CDATA[CrackFestApr2010]]></category>
		<category><![CDATA[Internets]]></category>

		<guid isPermaLink="false">http://www.newton64.ca/blog/?p=756</guid>
		<description><![CDATA[



&#8220;Gandalf the Grey&#8230;that was my name. I am Gandalf the White!&#8221;

Getting cracked sucks. A lot. But as a wise Internet advertisement once said, when God gives you lemons, you find a new god.
It turns out that my site wasn&#8217;t necessarily specifically targeted for attack; browsing through the cracker&#8217;s manifesto and searching online for their handle [...]]]></description>
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