Astronomy, RedRover

Screenshot Saturday

I’ve been doing a lot of work on the back end of Red Rover lately (as usual), with a few digressions for various jams and Princes.

Most of the work was pretty much FPS fundamentals: that is, walking and pointing at things. This week, however, I finally got around to merging the old planetary rendering code from the teaser into this new framework.

Feels good to be back.